graphics
im not an artist per se but i do like fiddling around with graphics stuff! i’ve been developing my own shadertoy clone that has its own utilities for making cool things and i plan on developing it further and writing about it. you can see what i’ve done with it on this page.
some of the ones i’ve made are for hypnosis purposes, but they aren’t included on this page. you can view them below, though, if you like~
you can read about additional settings for these visualisers (as well as the framework i have written for it, called clockwork) here.
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Nightmare
A port of the Ness' Nightmare's battle background from Earthbound
click to view this visualiser's extra parameters:
- "paletteEnd" (float): which palette index should be the last to be cycled through (defaults to "15)"
- "palette" (palette): Palette to use (defaults to "000000:000000:000000:000000:a80000:f80000:e00000:c80000:b00000:980000:780000:600000:480000:300000:180000:000000)"
- "paletteStart" (float): which palette index should be the first to be cycled through (defaults to "1)"
- "paletteFrames" (float): how many frames each cycle through the palette is displayed for (defaults to "6)"
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Wind on the Wired
a glsl port of wind from wired sound for wired people
content warnings for: flashing lights
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Ghost Town
my test shader, which looks like the background of this site's main page